What Happened To Custom Controls?
If you read my first impressions on Splinter Cell: Blacklist you’d know I didn’t like the controls. I felt the way you move in and out of cover is counter productive. That’s when I had a thought. What happened to custom controls in games? Most games now days don’t allow you switch your button layout to how you see fit. Hell most games don’t even give you the option of multiple button layouts you can choose from. So if the controls are trash you’re out of luck. Why is this? Have developers become lazy? Is it not enough time to develop multiple layouts? Most the time controls are well thought out so this doesn’t matter. But different layouts is beneficial. The tactical layout in COD single handily took my K/D ratio from a 1.0 to a 2.0. I know that’s not amazing to the pros, but that’s a solid improvement and it be higher if I actually took the game seriously. So what’s the difference between the default layout and tactical one in COD? With the tactical layout the knifing button is moved from the analog stick to the b button. The analog stick changes your stance. It make it a lot easier to drop shot and knife in my opinion. That set up might not work for you, but sure as hell works for me. It never hurts to have variety. I just don’t like being forced to use counter productive controls regardless if I’m able to adapt or not.
Oh lord Jesus Christ save us (Sweet Brown Voice) from the crazy influx of 360 no scope montage makings tweens
Oh Boy! Nintendo just can’t catch a break. While their handhelds continue to prosper it’s like Ying & Yang for