Published on September 5th, 2013 | by Black Hokage9
Rayman Legends | First Impressions
I finished Splinter Cell: Black list a few days ago (review coming soon) and I’ve moved on to Rayman Legends. The review hustle never stops! So why play Rayman? I’ve seen this game get nothing lower than a 9 out of 10 from all the major publications and I was looking for something refreshing and new. And guess what … that’s what I found! If you’re the type of person who only plays “realistic games” then you can just stop reading this article right now. This game isn’t for you. It’s for real gamers. People with open minds.
Rayman Legend’s is a 2D platformer I’m in love with. Disregard the “childish” art style (and I cringe when I say that because I hate people who think they’re too “grown” to have an imagination) and give this title a shot. First off the game is gorgeous. I love the art style and the vibrant colors on the screen. It’s refreshing to get away from the browns & other dark colors that plaque game design today. Rayman Legends story leaves something to be desire though. You play as Rayman; a group of blue things have been capture (lets call them Smurfs) and it’s up to you to free them. Replace the Smurfs with stars from the Super Mario franchise and you got the concept. You’ll be traveling throughout levels freeing these Smurfs from cages. Some will be out in the open and others will hidden. There are multiple worlds with multiple levels within each world. Remember how in Super Mario 64 you had a hub world and you had to jump into different painting to conquer new levels? That same concept applies in Rayman Legends. You start in a 2D hub world and jump in & out of painting (levels) trying to free as many Smurfs as you can. Free enough and you open up a new world to travel to. Each world also has a boss battle as well.
The real star of the show is the level design. This game is a platformer and its platforming is some of the most challenging and fun I’ve played in a while. The levels are constantly changing forcing you to adapt. I played one level where the walls were made of cake and you could send your frog friend to eat the cake walls, but the walls healed shortly after. This forced me to hurry up and free the Smurfs stuck inside the walls before the wall consumed me. There was another level where you’d walk inside a structure and it would start rolling and you had to jump off the walls sides trying to escape all while keeping your balance and avoiding being mashed. It’s hard to explain how truly creative & fun these levels are. The game play is complimented by a great sound track as well. All the music is so chill & has good vibes. Did I mention how charming this game is? I’m a grown ass man & I caught myself smiling during certain sections of the game. The story is kinda weak, but the game play is so solid here.
This game takes me back to a time when games were more about fun vs. being super bloody & doing things just for shock value. Rayman legends is going to be one of 2013′s sleeper hits. Critics love it, but the masses won’t play it because it looks like it’s for kids (whatever that means) & it doesn’t have perks, puppies & moving fish. This game might make my top 10 list come end of the year. Sue me!
Rayman Legend’s is available now for PC, Xbox 360, PS3, Wii U & PS Vita
Review coming soon…